Publication
My research interests lie at the intersection of computer graphics, 3d vision, imaging, and embodied AI. Below are some works I have done in the past, with * denoting equal contributions.
ARM: Appearance Reconstruction Model for Relightable 3D Generation
Arxiv 2024
[project page] [arxiv]
Learning Photometric Feature Transform for Free-form Object Scan
Gaussian Splashing: Unified Particles for Versatile Motion Synthesis and Rendering
Arxiv 2024
[project page] [paper]
ElastoGen: 4D Generative Elastodynamics
Arxiv 2024
[project page]
GS^3: Efficient Relighting with Triple Gaussian Splatting
SIGGRAPH Asia 2024
[project page]
Real-time Acquisition and Reconstruction of Dynamic Volumes with Neural Structured Illumination
CVPR 2024
[project page]
Differentiable Dynamic Visible-Light Tomography
SIGGRAPH Asia 2023
[project page]