Publication
Below are some works I have done in the past, with * denoting equal contributions.
SAP Warp: GPU-accelerated Simulation of Friction Contact for Robotics
Open-source Project, 2026
[Project Page]
MemoryVAM: Integrating Memory into Video Action Model for Robot Manipulation
arXiv, 2026
[Project Page] [arXiv]
Unified Sparse Framework for Large-Scale Material Point Method Simulations
arXiv, 2026
[arXiv]
MPM Lite: Linear Kernels and Integration without Particles
SIGGRAPH, 2026 Journal Track (Technical Paper Trailer)
[Project Page] [arXiv] [Code (Will release before July)] [Youtube]
ElastoGen: 4D Generative Elastodynamics
AAAI, 2026 Oral (≈5%)
[Project Page]
OpenSubstance: A High-quality Measured Dataset of Multi-View and -Lighting Images and Shapes
ICCV, 2025
[Project Page]
ARM: Appearance Reconstruction Model for Relightable 3D Generation
CVPR, 2025 Highlight (≈3%)
[Project Page]
Gaussian Splashing: Unified Particles for Versatile Motion Synthesis and Rendering
CVPR, 2025
[Project Page]
Learning Photometric Feature Transform for Free-form Object Scan
TVCG, 2024
[Preprint(0.9MB)] [Supp.(0.2MB)] [Video] [IEEE Xplore]
GS^3: Efficient Relighting with Triple Gaussian Splatting
SIGGRAPH Asia, 2024
[Project Page]
Real-time Acquisition and Reconstruction of Dynamic Volumes with Neural Structured Illumination
CVPR, 2024
[Project Page]
Differentiable Dynamic Visible-Light Tomography
SIGGRAPH Asia, 2023
[Project Page]
Professional Activities
- Invited talk at GAMES Webinar, ''High Performance Physics-based Simulation'', June 2026
- Invited talk at SFU Delta Lab, ''Towards Bridging the 3D Data Gap for Building Spatial Intelligence'', March 2026
- Meshy Fellowship Finalists
- 2nd Prize in the ASC (Asia Student Supercomputer Challenge)
- SIGGRAPH Asia, IEEE TVCG, AAAI, Pacific Graphics