Publication
My research interests lie at the intersection of computer graphics, 3d vision, imaging, and embodied AI. Below are some works I have done in the past, with * denoting equal contributions.
ARM: Appearance Reconstruction Model for Relightable 3D Generation
CVPR, 2025
[Project Page]
Gaussian Splashing: Unified Particles for Versatile Motion Synthesis and Rendering
CVPR, 2025
[Project Page]
Learning Photometric Feature Transform for Free-form Object Scan
TVCG, 2024
[Preprint(0.9MB)] [Supp.(0.2MB)] [Video] [IEEE Xplore]
ElastoGen: 4D Generative Elastodynamics
arXiv, 2024
[Project Page]
GS^3: Efficient Relighting with Triple Gaussian Splatting
SIGGRAPH Asia, 2024
[Project Page]
Real-time Acquisition and Reconstruction of Dynamic Volumes with Neural Structured Illumination
CVPR, 2024
[Project Page]
Differentiable Dynamic Visible-Light Tomography
SIGGRAPH Asia, 2023
[Project Page]